Loved Warcraft? Ever roamed around smashing creatures in, thinking “ZOMG!!! This would be so awesome online with other gamers!”, they answered with World of Warcraft. This game was exceptional with one great advantage – it was the first MMORPG to take the leap and start building a strong community. Thinking the same thing while playing the likes of Fallout or Star Wars: Knights of the Old Republic is common, but should be left as thoughts and role playing. They are fantastic on their own, why turn the story into a mindless mob bashing frenzy?
Games are beginning to follow suit, or so it seems, and turn exceptional games into online gold mines. I admit, I used to be a fan as I remember the good days of RuneScape, Zu Online (beta) and Wonderland (beta). I really enjoyed the community and doors that an MMO can open up. Those times have changed since Lord of the Rings, Star Wars: The Old Republic, the rumored Fallout online game and others. They may work for some players, especially avid MMORPG gamers, but what about people like me that like to purchase a game and play it when I like, how I like and not worry about a monthly fee? We get left in the dark, that’s what.







